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L

letter - Variable in class model.logic.host.data.Tile
 
LFU - Class in model.logic.server.dictionary
 
LFU() - Constructor for class model.logic.server.dictionary.LFU
The LFU function takes in a string and adds it to the LinkedHashMap words.
listenForServerUpdates() - Method in class model.logic.client.Client
The listenForServerUpdates function is a function that listens for updates from the server.
loadBoard() - Method in class model.logic.client.Client
The loadBoard function is used to load the board from a file.
loadBoard() - Method in class view.GameController
 
loadGuestForm() - Method in class view.ConnectionController
The loadGuestForm function is used to load the GuestPage.fxml file, which contains the GUI for a guest user.
loadHomePage() - Method in class view.ConnectionController
The loadHomePage function is used to load the HomePage.fxml file into the main window of our application.
loadHomePage() - Method in class view.ViewController
The loadHomePage function is used to load the HomePage.fxml file into the main window of our application.
loadHostForm() - Method in class view.ConnectionController
The loadHostForm function is called when the user clicks on the "Host" button.
loadScene(String) - Method in class view.ConnectionController
The loadScene function is used to load a new scene into the stage.
loadScene(String) - Method in class view.GameController
 
loadScene(String) - Method in class view.ViewController
The loadScene function is used to load a new scene into the stage.
loadWaitingHostRoom() - Method in class view.ConnectionController
The loadWaitingHostRoom function loads the WaitingHostRoom scene.
LRU - Class in model.logic.server.dictionary
 
LRU() - Constructor for class model.logic.server.dictionary.LRU
The LRU function takes in a string and adds it to the LinkedHashSet.
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All Classes and Interfaces|All Packages|Serialized Form