Index
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U
- update(Observable, Object) - Method in class view.data.ViewSharedData
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The update function is called by the Observable object when it has changed.
- updateBoard() - Method in class viewModel.ViewModel
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The updateBoard function is called whenever the board needs to be updated.
- updateBoard() - Method in interface viewModel.ViewModelFacade
- updateBoardCellImage(String) - Method in class view.GameController
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The updateBoardCellImage function is used to update the image of a cell on the board.
- updateButtons() - Method in class viewModel.ViewModel
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The updateButtons function is called whenever the game state changes.
- updateConnectedPlayers() - Method in interface viewModel.ViewModelFacade
- updateGameManager() - Method in interface viewModel.ViewModelFacade
- updatePlayerNames() - Method in class viewModel.ViewModel
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The updatePlayerNames function updates the player names in the GUI.
- updatePlayerScores() - Method in class viewModel.ViewModel
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The updatePlayerScores function updates the player scores in the GUI.
- updatePlayerTiles() - Method in class viewModel.ViewModel
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The updatePlayerTiles function is used to update the tiles that are displayed on the screen.
- updatePlayerTiles() - Method in interface viewModel.ViewModelFacade
- updateScore() - Method in interface viewModel.ViewModelFacade
- updateScoreBoardPage() - Method in class view.EndGameController
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The updateScoreBoardPage function is called when the game ends.
- updateView() - Method in interface viewModel.ViewModelFacade
- updateViewProperties() - Method in class viewModel.ViewModel
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The updateViewProperties function updates the view properties of the game.
All Classes and Interfaces|All Packages|Serialized Form