Index

A B C D E F G H I L M N P Q R S T U V W 
All Classes and Interfaces|All Packages|Serialized Form

H

handleClient(InputStream, OutputStream) - Method in interface model.logic.client.ClientHandler
 
handleClient(InputStream, OutputStream) - Method in class model.logic.host.GuestHandler
The handleClient function is responsible for handling the client's requests.
handleClient(InputStream, OutputStream) - Method in class model.logic.server.dictionary.BookScrabbleHandler
The handleClient function is called by the server when a client connects to it.
handleClient(InputStream, OutputStream) - Method in class test.MainTrain3.ClientHandler1
 
handleHostAction(String) - Method in class view.GameController
The handleHostAction function is a function that handles the actions sent from the host.
hashCode() - Method in class model.logic.host.data.Tile
The hashCode function is used to generate a unique hash code for each object.
hashCode() - Method in class model.logic.host.data.Word
The hashCode function is used to generate a unique hash code for each object.
hashCode() - Method in class model.logic.server.dictionary.CacheManager
The hashCode function is used to generate a unique hash code for each instance of the class.
hasNullTiles() - Method in class model.logic.host.data.Word
The hasNullTiles function checks to see if there are any null tiles in the array.
HostServer - Class in model.logic.server
 
HostServer(int, ClientHandler) - Constructor for class model.logic.server.HostServer
The HostServer function is a constructor for the HostServer class.
HostServer.ManageTurnTask - Class in model.logic.server
Manage each guest turn, update models and if player is found initiate clientHandler.
A B C D E F G H I L M N P Q R S T U V W 
All Classes and Interfaces|All Packages|Serialized Form